On this blog every Tuesday and Friday I write about story techniques, structure, and/or publishing. Comments and questions are welcome. I also have a personal blog, Amy Deardon, on which I write about a variety of topics purely as they catch my fancy.
I've written one novel, A Lever Long Enough, that I'm honored to say has won two awards. In my life BC (before children) I was a scientist who did bench research.
My book, The Story Template: Conquer Writer's Block Using the Universal Structure of Story, is now available in both hard-copy and e-book formats. I also coach would-be novelists and screenwriters to develop their story. YOU CAN CONTACT ME at amydeardon at yahoo dot com.
I've written one novel, A Lever Long Enough, that I'm honored to say has won two awards. In my life BC (before children) I was a scientist who did bench research.
My book, The Story Template: Conquer Writer's Block Using the Universal Structure of Story, is now available in both hard-copy and e-book formats. I also coach would-be novelists and screenwriters to develop their story. YOU CAN CONTACT ME at amydeardon at yahoo dot com.
Friday, March 23, 2012
Story Stakes
For your story, you also need to describe WHY this goal is so important to the protagonist. If it isn't important, he could just go home and eat dinner instead of knock his socks off to achieve.
Examples:
Romeo and Juliet: If Romeo and Juliet fail, Juliet will be forced to marry against her will, and she and Romeo will probably never see each other again.
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The Wizard of Oz: If Dorothy fails, she will be stuck forever in the strange landscape of Oz, never again seeing her family.
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The Hunt for Red October: If Ramius fails, he and his officers will be executed for treason.
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The Fellowship of the Ring: If Frodo fails, the entire Middle Earth will fall into chaos and horror under the dominion of Sauron.
In your story, why is the story goal so important to your protagonist? What horrible consequences will occur if your protagonist fails in his quest?
Tuesday, March 20, 2012
The Story Question
Once you have the heart, it suggests the overall shape of the story. The attainment of a goal needs to be something tangible, something that clearly indicates success or failure in the story.
Examples:
Romeo and Juliet: Romeo and Juliet want to run away, be married, and live peacefully together in love. Failure occurs if they are not able to escape.
The story question is: Will Romeo and Juliet be able to escape?
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The Wizard of Oz: Dorothy longs to return home. Failure occurs if she is unable to return home.
The story question is: Will Dorothy be able to return home?
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The Hunt for Red October: Ramius wishes to escape the repressive Soviet Union and live in the United States. Failure occurs if he is caught escaping.
The story question is: Will Ramius be able to escape to freedom?
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The Fellowship of the Ring: Frodo must destroy the One Ring. Failure occurs if the ring is not destroyed.
The story question is: Will Frodo be able to destroy the One Ring?
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What does your protagonist ultimately want? Make it very specific, so that its attainment or lack thereof clearly indicates success or failure. Write down your story question.
Tuesday, March 13, 2012
The Heart of the Story
To write a gripping, moving story, you need to articulate ONE universal principle that is explored within the story. This is the element that causes the reader to return again and again to the story; the element that resonates deep within the reader. Yes, you can write a story without a universal principle, but if you do the story will disappear as soon as the reader puts it down. A clever Agatha Christie mystery is fun to read, but it doesn't resonate.
What is the message you want to get across that will resonate with the reader?
First, name the primary emotion or driving force of your story. Some examples are love, hate, forgiveness, anger, generosity, greed, humility, arrogance, friendship, misanthropy, courage, fear, truth, doubt, etc.
For example, let's say your story is about love. What sort of love? Love of a parent or child? Love for animals? Love that fails, or love that stands through everything?
Let's say your story is about GREAT love between lovers. How will you demonstrate this great love in your story? What is the most potent obstacle to lovers, or indeed to anyone? How about DEATH. In your story love will win because it is GREAT love, so the heart of your story becomes:
GREAT LOVE DEFIES EVEN DEATH
You've just described Shakespeare's Romeo and Juliet.
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Let's try another one. Suppose your story is about longing. What is the protagonist longing for? How about something outside him- or herself. Now, how can this longing be shown? Let's contrast it with something within the protagonist. Maybe the protagonist has the longed-for object all along. The heart of your story then becomes:
LONGING FOR SOMETHING OUTSIDE THE SELF LEADS TO THE REALIZATION THAT THE ANSWER HAS BEEN WITHIN THE SELF ALL ALONG
Frank Baum's The Wizard of Oz
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How about courage? First, we need to make it specific. Courage to do what? How about to fight against opression. Now, the opposite of oppression is freedom, so the heart of your story becomes:
THE COURAGE TO BATTLE OPPRESSION LEADS TO FREEDOM
Tom Clancy's The Hunt for Red October
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One more because this is so fun. Let's take attainment of power. First, define what kind of power. How about ABSOLUTE power? What does this lead to?
A great deal of human wisdom has already been expended to affirm that grasping for absolute power corrupts and destroys. However, we don't want a downer story, so let's think how this truth can be incorporated. If attempting to grasp power leads to destruction, then being able to relinquish the power should lead to preservation.
The heart of our story then becomes:
WILLINGNESS TO RELINQUISH ABSOLUTE POWER LEADS TO PRESERVATION
JRR Tolkien's The Fellowship of the Ring
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Now it's your turn to come up with the heart of your story. Here are the steps:
1. Identify the primary emotion or principle driving the story.
2. Refine this emotion so it's specific.
3. Determine what that emotion's opposite might be.
4. Imagine what the outcome will be when these two forces go head to head.
5. Write out the heart of your story in a single sentence.
Friday, March 9, 2012
The Logline
This will start a short series on finding the core of your story (story goal, stakes, obstacles). Today I'm focusing on the LOGLINE. My friends, you will thank me for this one -- if you ever let it slip that you're writing a book or screenplay, everyone and his brother will immediately ask you, "What is it about?" This logline prevents you from looking stupid as you explain the gist of your story in one sparkling sentence.
A logline is one sentence of about 15 to 20 words that succinctly describes your story. Here are some examples:
The Wizard of Oz: A farm girl is transported to a magical land and must find her way home (15 words).
The Fellowship of the Ring: A hobbit must destroy a magical ring of power before it destroys his world (14 words).
Romeo and Juliet: Two teenagers from warring families fall in love and must overcome family obstacles of hate to stay together (18 words).
The Count of Monte Cristo: A wrongfully imprisoned young man gains freedom and a fortune that he uses to wreak an elaborate revenge (18 words).
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The logline strips your story to its bare minimum. You'll notice that character names aren't used, yet the premise is specifically described. The logline should contain irony if possible, and cause the listener to become intrigued.
There are many ways to write this logline. If you're having trouble, this formula produces good results:
An (optional adjective) subject, in this situation, acts to do this.
Writing a good logline is tougher than it looks. Make sure you continue to rewrite this as you work on other aspects of your story.
Tuesday, March 6, 2012
The Core of the Story
Like dog breeds, stories come in such a wide variety that it doesn't seem that it can be simple. One of my favorite descriptions of a story comes from How to Tell a Story: The Secrets of Writing Captivating Tales, by Peter Rubie and Gary Provost. Here it is (page 61):
Once upon a time, something happened to someone, and he decided that he would pursue a goal. So he devised a plan of action, and even though there were forces trying to stop him, he moved forward because there was a lot at stake. And just as things seemed as bad as they could get, he learned an important lesson, and when offered the prize he had sought so strenuously , he had to decide whether or not to take it, and in making that decision he satisfied a need that had been created by something in his past.
I love this! Often while coaching writers, I come across someone who wants to tell a PREMISE and not a STORY. The premise can be described as a really cool story world/character/plot twist, but there is no narrative or throughline. A story, on the other hand, has the following characteristics:
STORY GOAL
OBSTACLES to the goal including preferably a main antagonist
STAKES or bad things that will happen if the story goal is not achieved
The Story Goal must be something that is pursued throughout the story, and answered clearly at the end with a yes or no answer.
Usually there is also a HIDDEN NEED in which the protagonist learns an important emotional lesson that will help him proceed in life after the story is over.
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If you're familiar with the Story Template, you'll notice that the STORY is one of the four story pillars that build a narrative. The other three are Character, Story World, and Moral. All four of the plot pillars are important, but not having the story is the quickest way to flop your idea.
The good news is that there are specific developmental stages in a story that are *always* present, and developing a story can be a step-by-step process. Over the next few entries I'll go over questions and exercises to help you develop a story throughline that ties your boffo premise ideas together.
Friday, March 2, 2012
Bubbles in Your Story
When describing story structure, I didn’t find the structural element of a Bubble explicitly described in the literature, just a few peripheral references. I coined the term “Bubble” because I found the element so useful in my own analyses, and I liked the imagery of the name. Furthermore with such an unusual name I could define it exactly as I wanted to without danger of its being confused for something else :-)
What is a Bubble? I define it as the transitional element bridging an overall idea of how the story will flow with the individual scenes that will demonstrate this story. The Bubbles explain the main plot developments, or story ideas, that occur within the story.
For example, say that your main character has, as a big goal, to analyze a set of plans in act two so that he can use them to conquer the antagonist’s scheme. Getting the plans, as a goal, can be broken down into several smaller tasks:
*create a plan to break into Mr. X’s office
*implement the first part of infiltration into the office
*once alone in the office, overcome the defense mechanisms to acquire the plans
*escape from the office
*realize the plans are not complete so that more information is necessary
And so forth.
Each of these sub-goals is what I call a Bubble. Each Bubble may be completed in as few as one scene or as many as about six, although they usually don’t exceed three scenes.
I found during my analyses that each story took at least seven, up to ten, Bubbles in each quarter for a total Bubble count of 28 to 40. This count is critical. For example, in my own first novel A LEVER LONG ENOUGH, which I wrote before I had studied structure, a few people mentioned to me that the ending seemed abrupt. I couldn’t figure out why; after all, the last quarter took an appropriate amount of the word count, and it did all that an ending should do structurally.
Once I recognized Bubbles, though, I had my answer. The number of Bubbles in the other three quarters of Lever was appropriate, but my last quarter of the book only had FIVE Bubbles. Folks, Bubble count makes a difference.
The easiest way to identify a Bubble, beyond summarizing the theme of the grouping, is to study the physical location. WHEN THE LOCATION CHANGES, THE BUBBLE CHANGES. For example, in the previous example (a Mission Impossible type of story), (1) in a safe house our team might create a plan to break into Mr. X’s office. (2) Infiltration might occur in the lobby of an office building. (3) Another Bubble occurs right outside the actual office so that they can enter. (4) Inside the office our intrepid team overcomes booby traps. (Three separate problems is a good number for this). (5) Our team then must escape by jumping out the window and safely making a getaway while being chased. And so forth.
These Bubbles in this example are melodramatic and exaggerated, but accurately convey that something must always be HAPPENING in the real world. Yes, even if you’re writing a literary-type story. The Bubble count makes sure that you have enough “stuff” going on in the external story so that it doesn’t degrade into a boring thing.
Tuesday, February 28, 2012
Beat Writer's Block
As writers we all deal with it. Here are some tips posted by Merlin HERE.
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I recently had occasion to do some…errr…research on writer’s block. Yeah, research. That’s what I was doing. Like a scientist.
I found lots of great ideas to get unstuck and wrote the best ones on index cards to create an Oblique Strategies-like deck. Swipe, share, and add you own in comments.
Talk to a monkey - Explain what you’re really trying to say to a stuffed animal or cardboard cutout.
Do something important that’s very easy - Is there a small part of your project you could finish quickly that would move things forward?
Try freewriting - Sit down and write anything for an arbitrary period of time—say, 10 minutes to start. Don’t stop, no matter what. Cover the monitor with a manila folder if you have to. Keep writing, even if you know what you’re typing is gibberish, full of misspellings, and grammatically psychopathic. Get your hand moving and your brain will think it’s writing. Which it is. See?
Take a walk - Get out of your writing brain for 10 minutes. Think about bunnies. Breathe.
Take a shower; change clothes - Give yourself a truly clean start.
Write from a persona - Lend your voice to a writing personality who isn’t you. Doesn’t have to be a pirate or anything—just try seeing your topic from someone else’s perspective, style, and interest.
Get away from the computer; Write someplace new - If you’ve been staring at the screen and nothing is happening, walk away. Shut down the computer. Take one pen and one notebook, and go somewhere new.
Quit beating yourself up - You can’t create when you feel whipped. Stop visualizing catastrophes, and focus on positive outcomes.
Stretch - Maybe try vacuuming your lungs too.
Add one ritual behavior - Get a glass of water exactly every 20 minutes. Do pushups. Eat a Tootsie Roll every paragraph. Add physical structure.
Listen to new music - Try something instrumental and rhythmic that you’ve never heard before. Put it on repeat, then stop fiddling with iTunes until your draft is done.
Write junk - Accept that your first draft will stink, and just go with it. Finish something.
Unplug the router - Metafilter and Boing Boing aren’t helping you right now. Turn off the Interweb and close every application you don’t need. Consider creating a new user account on your computer with none of your familiar apps or configurations.
Write the middle - Stop whining over a perfect lead, and write the next part or the part after that. Write your favorite part. Write the cover letter or email you’ll send when it’s done.
Do one chore - Sweep the floor or take out the recycling. Try something lightly physical to remind you that you know how to do things.
Make a pointless rule - You can’t end sentences with words that begin with a vowel. Or you can’t have more than one word over eight letters in any paragraph. Limits create focus and change your perspective.
Work on the title - Quickly make up five distinctly different titles. Meditate on them. What bugs you about the one you like least?
Write five words - Literally. Put five completley random words on a piece of paper. Write five more words. Try a sentence. Could be about anything. A block ends when you start making words on a page.
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On the other hand, remember Laurence Olivier.
One day on the set of Marathon Man, Dustin Hoffman showed up looking terrible. Totally exhausted and practically delirious. Asked what the problem was, Hoffman said that at this point in the movie, his character will have been awake for 24 hours, so he wanted to make sure that he had been too. Laurence Olivier shook his head and said, “Oh, Dusty, why don’t you just try acting?”
So, when all else fails, just try writing.
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