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It is time for a FIRST Wild Card Tour book review! If you wish to join the FIRST blog alliance, just click the button. We are a group of reviewers who tour Christian books. A Wild Card post includes a brief bio of the author and a full chapter from each book toured. The reason it is called a FIRST Wild Card Tour is that you never know if the book will be fiction, non~fiction, for young, or for old...or for somewhere in between! Enjoy your free peek into the book!
You never know when I might play a wild card on you!
Today's Wild Card author is:
and the book:
The Story Template: Conquer Writer's Block Using the Universal Structure of Story
Taegais Publishing, LLC (July 25, 2011)
ABOUT THE AUTHOR:
Amy Deardon is married with two children, and spends much time taking care of her family. In her life BC (before children) she was a scientist who did bench research. She is also a Christian who came to faith under protest through studying the historic circumstances surrounding the death of Jesus.
Amy has written one novel, A LEVER LONG ENOUGH, about a small military team that travels back in time to film the theft of Jesus' body from the tomb. This book won two awards.
Visit the author's website.
SHORT BOOK DESCRIPTION:
THE STORY TEMPLATE is a programmed learner that allows the writer to develop her story from chaos. The book uses a series of exercises for the writer to construct her story’s four foundational pillars; learn how to use the “secret weapon” of story structure: the story template; build character depth and believable change; and construct subplots. THE STORY TEMPLATE then reviews writing techniques, and finishes with discussions of editing, writing the synopsis and query letter, submitting one’s work to agents, and types of publishing that the writer may wish to pursue.
Product Details:
List Price: $15.95
Paperback: 260 pages
Publisher: Taegais Publishing, LLC (July 25, 2011)
Language: English
ISBN-10: 0981899730
ISBN-13: 978-0981899732
AND NOW...THE FIRST CHAPTER:
Writing a novel or screenplay sounds like a great idea until you sit down to start. Where do you start? Many different methods exist to write the story, ranging from extensive preplanning to venturing onto the first page without an idea. This book describes an approach to developing story--laid out as a sequential series of exercises to facilitate implementation--that you can use whether you prefer a structured or loose approach to writing. You can use it at the start to develop an idea fragment, or later to rescue a partial or completed manuscript that doesn't seem to be working. The method works whether you want to write plot-driven (genre) or character-driven (literary) stories. It enables you to efficiently use your time and creativity by breaking down the process of story building into a logical plan. You will not waste time sitting at your keyboard, wondering what you should write and how you can organize your ideas into a complete manuscript.
The idea for this book originated from my own learning process in producing a novel. Having written scientific articles, newspaper columns, and other nonfiction, when I decided to write a novel I was surprised by how difficult it was to get the words down. I tried outlining, and I tried just going ahead. I had wonderful ideas, but although the scenes I wrote were exciting the story itself often seemed somehow “wrong.” I threw out more pages than I care to remember. Through sheer grit I finished the novel, but when I thought about writing another my heart sank. I decided to first solve the problem of understanding how story worked.
I chose twenty entertaining, modern novels in different genres, and fifteen more-or-less recent films (and I've since confirmed my preliminary observations with tens of more stories). One at a time, I took them apart: I made a list of each scene, then did a word count or timed the scene, calculated percentages and other statistics, and graphed each story onto a five page chart. I studied each story's progression, then compared the progressions of different stories to determine common pathways. I also read all that I could on constructing stories. The writing how-to literature was heavy on techniques (plotting, point of view, characterization, dialogue)--all of which are important--but there wasn't much on blending it all together. Screenwriting how-to books were stronger on structure, but still didn't give me all I needed.
I studied story after story, puzzling out how they were built. First, I identified elements called story posts, and found that these posts fell reliably within the timing of the whole. Then I found consistent trends of progression in the plot, as well as consistent trends of development and interactions in the characters. My biggest surprise, in fact, was finding just how unvarying were the underlying levels of the story. I also identified a unit of story construction I call a “bubble” that bridges the gap between the high concept ideas for the story and individual scenes.
Once I had my background knowledge, I coached students to develop their stories, and thereby constructed an algorithm for the practical application of this theory.
So, what is this “story template” that is the title of this book? Is this a formula or blueprint you can mindlessly follow, like a paint-by-numbers canvas?
In a word, no. I like to call what I found a template since it describes the shape or progression, on a deep level, of virtually all stories. Recognizing this pattern in a story is something I liken to sketching a face. An artist will tell you that a person's eyes are about halfway down the head, and are separated by another eye width. The bottom of the nose is halfway between the eyes and the chin, the mouth is proportionally between the nose and the chin and extends to imaginary vertical lines drawn below the eyes' pupils, the tips of the ears hit about eyelid level, earlobe tips at bottom-nose level, and on and on. Faces are infinitely varied, yet if the artist ignores these rough proportions, no matter how carefully sketched the face will always look “wrong.” Similarly, you will use the template to ensure that your story elements are proportionally correct and all present. The template gives you a guide, but never dictates, what you can write.
Getting the story shape right is the first, and (in my opinion) the hardest step to writing a gripping novel or screenplay. Without good structure, the story tends to meander without a point: although it may have high action, it is characterized by low tension.
You may want to first read this entire book to get an overview of story before starting with the exercises. Keep in mind that shaping a story is intensive work, and it will take you weeks or even months to get your story organized. This is normal. Don't get discouraged, and don't skimp on the exercises. Take your time to thoroughly work through each step. At the end, your story will be much stronger, and the actual writing will go like a dream.
This book is not sufficient for producing a finished story ready for publication or production. You will need to master further writing techniques such as characterization, description, dialogue, transitions, editing, etc. I will touch upon a few of these to give you some direction, but the only way to get really good is to practice. Fortunately, many excellent books are available for help. See Appendix One to start.
Outline of The Plan
I like to use the metaphor of constructing a house to envision building a story. To assemble a house, you move from larger to smaller elements to sequentially put something together. Only after you have worked through many tasks is it finally time to do the fine details of painting the windowsills and installing the wallpaper. Similarly, while you have ideas about character arcs and plot twists, and maybe you've even written some scenes, you will be well served to develop a direction before writing through your manuscript. If you write your first draft as the ideas occur to you, then this will comprise your story planning. You'll find that you probably don't have enough material to form an entire novel or screenplay, and even if you do it may not hang together. Believe me, this is a laborious and frustrating way to go.
The Story Template gives a series of actions for you to do that will allow you to develop your story ideas with a minimum of angst and wasted energy. Some exercises will be quick, others will require a great deal of thought, and perhaps even a marination of thought, before finishing. Don't be in a rush--some of your best ideas will come as you play with character or event possibilities. As you continue to develop your story you will probably revisit different components of these exercises, going back and changing previous work, as you move through this programmed story outliner. That's okay. Just go with the flow, and have fun.
When you've finished with these exercises, you will be ready to start writing your manuscript, with ease and flow and speed, because you will have already done the hard organizational work. Even if you want to change the story as you're writing, you'll be able to do so with an understanding of how to balance the changes. You will have a detailed roadmap that will allow you to bring your vision--your book or screenplay--to completion.
Writing Tools
You are a writer. Before you start, you need to assemble the following items:
1. A tool with which to do your major writing, either a computer, an old-fashioned typewriter, or paper and pencil. If you do handwrite your notes, you may want to treat yourself to a special pen that you love, and is only to be used for your magnus opus.
2. A system to organize your template exercises. I prefer hard copy: printing out computer files, or writing on loose leaf paper, then placing the sheets in a three-ringed binder. This notebook may inspire you and give you a sense of accomplishment as you look through to see how much you've done. Not as recommended is keeping files only on computer because they're harder to flip through, mark up, and juxtapose ideas; or a spiral or bound notebook because you can't replace pages or change their order. But do what works for you.
3. A small notebook to carry with you at all times. Use this to jot down any thoughts that come to you.
4. Index cards. Get two packs, and we'll go over how to use them to story board. Also get a roll of masking tape and a permanent marker (thin tip) for bold marks. Finally, you may want to purchase an index card binder to permanently keep your cards in order.
Getting the Words Down
Here are some tips to help you get the words down:
1. Decide on a daily quota of words that is manageable. A good starting goal might be 300, but remember to keep pushing this number up as you become accustomed to the writing process. Create a log to record your daily output. Post this on your refrigerator or otherwise keep it prominent in your daily life.
2. Set aside at least fifteen minutes at a time in which you can remain undisturbed. Aim for an hour or more if you can.
3. Don't start your writing session by checking your e-mail or doing anything else except for writing.
4. Turn off anything that might distract you--music, radio, or television. Some people can write through these things, but try without for a few days to see if you do better.
5. If you're stuck, do free-writing where you talk to yourself on paper. Something like, “I'm trying to figure out what Jason's problems with Mike might be in this scene. I was thinking about…”
Let's get started.
The idea for this book originated from my own learning process in producing a novel. Having written scientific articles, newspaper columns, and other nonfiction, when I decided to write a novel I was surprised by how difficult it was to get the words down. I tried outlining, and I tried just going ahead. I had wonderful ideas, but although the scenes I wrote were exciting the story itself often seemed somehow “wrong.” I threw out more pages than I care to remember. Through sheer grit I finished the novel, but when I thought about writing another my heart sank. I decided to first solve the problem of understanding how story worked.
I chose twenty entertaining, modern novels in different genres, and fifteen more-or-less recent films (and I've since confirmed my preliminary observations with tens of more stories). One at a time, I took them apart: I made a list of each scene, then did a word count or timed the scene, calculated percentages and other statistics, and graphed each story onto a five page chart. I studied each story's progression, then compared the progressions of different stories to determine common pathways. I also read all that I could on constructing stories. The writing how-to literature was heavy on techniques (plotting, point of view, characterization, dialogue)--all of which are important--but there wasn't much on blending it all together. Screenwriting how-to books were stronger on structure, but still didn't give me all I needed.
I studied story after story, puzzling out how they were built. First, I identified elements called story posts, and found that these posts fell reliably within the timing of the whole. Then I found consistent trends of progression in the plot, as well as consistent trends of development and interactions in the characters. My biggest surprise, in fact, was finding just how unvarying were the underlying levels of the story. I also identified a unit of story construction I call a “bubble” that bridges the gap between the high concept ideas for the story and individual scenes.
Once I had my background knowledge, I coached students to develop their stories, and thereby constructed an algorithm for the practical application of this theory.
So, what is this “story template” that is the title of this book? Is this a formula or blueprint you can mindlessly follow, like a paint-by-numbers canvas?
In a word, no. I like to call what I found a template since it describes the shape or progression, on a deep level, of virtually all stories. Recognizing this pattern in a story is something I liken to sketching a face. An artist will tell you that a person's eyes are about halfway down the head, and are separated by another eye width. The bottom of the nose is halfway between the eyes and the chin, the mouth is proportionally between the nose and the chin and extends to imaginary vertical lines drawn below the eyes' pupils, the tips of the ears hit about eyelid level, earlobe tips at bottom-nose level, and on and on. Faces are infinitely varied, yet if the artist ignores these rough proportions, no matter how carefully sketched the face will always look “wrong.” Similarly, you will use the template to ensure that your story elements are proportionally correct and all present. The template gives you a guide, but never dictates, what you can write.
Getting the story shape right is the first, and (in my opinion) the hardest step to writing a gripping novel or screenplay. Without good structure, the story tends to meander without a point: although it may have high action, it is characterized by low tension.
You may want to first read this entire book to get an overview of story before starting with the exercises. Keep in mind that shaping a story is intensive work, and it will take you weeks or even months to get your story organized. This is normal. Don't get discouraged, and don't skimp on the exercises. Take your time to thoroughly work through each step. At the end, your story will be much stronger, and the actual writing will go like a dream.
This book is not sufficient for producing a finished story ready for publication or production. You will need to master further writing techniques such as characterization, description, dialogue, transitions, editing, etc. I will touch upon a few of these to give you some direction, but the only way to get really good is to practice. Fortunately, many excellent books are available for help. See Appendix One to start.
Outline of The Plan
I like to use the metaphor of constructing a house to envision building a story. To assemble a house, you move from larger to smaller elements to sequentially put something together. Only after you have worked through many tasks is it finally time to do the fine details of painting the windowsills and installing the wallpaper. Similarly, while you have ideas about character arcs and plot twists, and maybe you've even written some scenes, you will be well served to develop a direction before writing through your manuscript. If you write your first draft as the ideas occur to you, then this will comprise your story planning. You'll find that you probably don't have enough material to form an entire novel or screenplay, and even if you do it may not hang together. Believe me, this is a laborious and frustrating way to go.
The Story Template gives a series of actions for you to do that will allow you to develop your story ideas with a minimum of angst and wasted energy. Some exercises will be quick, others will require a great deal of thought, and perhaps even a marination of thought, before finishing. Don't be in a rush--some of your best ideas will come as you play with character or event possibilities. As you continue to develop your story you will probably revisit different components of these exercises, going back and changing previous work, as you move through this programmed story outliner. That's okay. Just go with the flow, and have fun.
When you've finished with these exercises, you will be ready to start writing your manuscript, with ease and flow and speed, because you will have already done the hard organizational work. Even if you want to change the story as you're writing, you'll be able to do so with an understanding of how to balance the changes. You will have a detailed roadmap that will allow you to bring your vision--your book or screenplay--to completion.
Writing Tools
You are a writer. Before you start, you need to assemble the following items:
1. A tool with which to do your major writing, either a computer, an old-fashioned typewriter, or paper and pencil. If you do handwrite your notes, you may want to treat yourself to a special pen that you love, and is only to be used for your magnus opus.
2. A system to organize your template exercises. I prefer hard copy: printing out computer files, or writing on loose leaf paper, then placing the sheets in a three-ringed binder. This notebook may inspire you and give you a sense of accomplishment as you look through to see how much you've done. Not as recommended is keeping files only on computer because they're harder to flip through, mark up, and juxtapose ideas; or a spiral or bound notebook because you can't replace pages or change their order. But do what works for you.
3. A small notebook to carry with you at all times. Use this to jot down any thoughts that come to you.
4. Index cards. Get two packs, and we'll go over how to use them to story board. Also get a roll of masking tape and a permanent marker (thin tip) for bold marks. Finally, you may want to purchase an index card binder to permanently keep your cards in order.
Getting the Words Down
Here are some tips to help you get the words down:
1. Decide on a daily quota of words that is manageable. A good starting goal might be 300, but remember to keep pushing this number up as you become accustomed to the writing process. Create a log to record your daily output. Post this on your refrigerator or otherwise keep it prominent in your daily life.
2. Set aside at least fifteen minutes at a time in which you can remain undisturbed. Aim for an hour or more if you can.
3. Don't start your writing session by checking your e-mail or doing anything else except for writing.
4. Turn off anything that might distract you--music, radio, or television. Some people can write through these things, but try without for a few days to see if you do better.
5. If you're stuck, do free-writing where you talk to yourself on paper. Something like, “I'm trying to figure out what Jason's problems with Mike might be in this scene. I was thinking about…”
Let's get started.
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